// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#include <stdio.h>
#include <tchar.h>

#if defined(_WIN32)
#include <Windows.h>
#elif defined(__unix__) || defined(__unix) || defined(unix) || (defined(__APPLE__) && defined(__MACH__))
#include <unistd.h>
#include <sys/resource.h>
#include <sys/times.h>
#include <time.h>
#include <pthread.h>
#include <sched.h>
#include <semaphore.h>
#else
#error "unknown platform"
#endif

// TODO: reference additional headers your program requires here
